Estás leyendo la documentación para una versión de ROS 2 que ha llegado a su EOL (fin-de-vida), y oficialmente ya no cuenta con soporte. Si deseas información actualizada, por favor revisa Humble.
Using tf2 with ROS 2
There is preliminary support for tf2 in ROS 2. We rely heavily on tf2 in ROS 1 to manage data about coordinate transforms, and we expect to continue to use extensively in ROS 2.
Here’s how to try it out. In each shell, be sure to start by sourcing the ROS 2 setup file as usual (e.g. on Linux . ~/ros2_ws/install/setup.bash
or on Windows call C:\dev\ros2\install\setup.bat
).
Publishing transform data
First run the static_transform_publisher to generate tf2
data:
ros2 run tf2_ros static_transform_publisher 1 2 3 0.5 0.1 -1.0 foo bar
That tool will publish a static transform from the parent frame foo
to the child frame bar
with (X, Y, Z) translation (1, 2, 3) and (yaw, pitch, roll) body-fixed axis rotation sequence (0.5, 0.1, -1.0).
Receiving transform data
Now we can check whether it’s possible to receive that transform data with tf2_echo
:
ros2 run tf2_ros tf2_echo foo bar
You should see repeated output similar to this:
At time 0.0
- Translation: [1.000, 2.000, 3.000]
- Rotation: in Quaternion [-0.475, -0.076, 0.240, 0.843]
Note that tf2_echo
is reporting the rotation as a quaternion as opposed to roll, pitch, and yaw.